(This formulation has been copied and adapted from Bobby Johnson and Terry Hughes’s repository)
Formulation
Hi and welcome to team Gilded Rose. As you know, we are a small inn with a prime location in a prominent city ran by a friendly innkeeper named Allison. We also buy and sell only the finest goods.
Unfortunately, our goods are constantly degrading in quality as they approach their sell by date. We have a system in place that updates our inventory for us. It was developed by a no-nonsense type named Leeroy, who has moved on to new adventures.
Your task is to rewrite the system using an old class, that already exists. First an introduction to our system:
- All items have a
SellIn
value which denotes the number of days we have to sell the item - All items have a
Quality
value which denotes how valuable the item is - At the end of each day our system lowers both values for every item
Pretty simple, right? Well this is where it gets interesting:
- Once the sell by date has passed,
Quality
degrades twice as fast - The
Quality
of an item is never negative - “Aged Brie” actually increases in
Quality
the older it gets - “Sulfuras”, being a legendary item, never has to be sold or decreases in
Quality
- The
Quality
of an item is never more than 50, however “Sulfuras” is a legendary item and as such itsQuality
is 80 and it never alters. - “Backstage passes”, like aged brie, increases in
Quality
as it’sSellIn
value approaches;Quality
increases by 2 when there are 10 days or less and by 3 when there are 5 days or less butQuality
drops to 0 after the concert - “Conjured” items degrade in
Quality
twice as fast as normal items
Your task is to create the system from scratch, with only a restriction: you must use the class Item
that Leeroy developed. This class is:
- unmodifiable, if you do, a goblin in the corner who will insta-rage and one-shot you as he doesn’t believe in shared code ownership. This prohibition applies to modifying it, deleting it, adding new methods, deleting methodts, changing visibility of stuff, etc
- cannot be inherited, if you do, a goblin in the corner who will insta-rage and one-shot you as he doesn’t believe in code inheritance
The Item
class can be found in many programming languages in Emily Bache’s repository. You are looking for the class / type Item
Happy katas and happy koding. Please be careful with the goblin!
How to start
- Create a new repo
- Find the class
Item
in this repo - Use TDD to develop the functionality. Remember,
Item
will stay as it is. - Have fun
Acknowledgements
Thanks to @trikitrok for the idea, Bobby Johnson and Terry Hughes for allowing me to copy and modify their kata.